Global Game Jam 2025
BubbleOS for GGJ25
Developer Patrick Woodcock and I teamed up to make BubbleOS in 48 hours at the 2025 Global Game Jam, which had the theme 'bubble'.
You are submitting your final, final v2, NEWFINAL manuscript to your publisher, it's an absolute masterpiece - but time is running tight. Disaster strikes as you get hacked while submitting your file! Play the new minigames that have turned up on your desktop, once the hacker is sufficiently amused they may release your file...
Responsibilities
Game Design
UI Design
Art
Global Game Jam 2025
BubbleOS for GGJ25
Developer Patrick Woodcock and I teamed up to make BubbleOS in 48 hours at the 2025 Global Game Jam, which had the theme 'bubble'.
You are submitting your final, final v2, NEWFINAL manuscript to your publisher, it's an absolute masterpiece - but time is running tight. Disaster strikes as you get hacked while submitting your file! Play the new minigames that have turned up on your desktop, once the hacker is sufficiently amused they may release your file...
Responsibilities
Game Design
UI Design
Art
BubbleOS for GGJ25
Developer Patrick Woodcock and I teamed up to make BubbleOS in 48 hours at the 2025 Global Game Jam, which had the theme 'bubble'.
You are submitting your final, final v2, NEWFINAL manuscript to your publisher, it's an absolute masterpiece - but time is running tight. Disaster strikes as you get hacked while submitting your file! Play the new minigames that have turned up on your desktop, once the hacker is sufficiently amused they may release your file...
Responsibilities
Game Design
UI Design
Art
Game screens
Game screens
Game screens
Let’s make something great!
Tap me,
Throw me
© Nat Al-Tahhan, NatAlt Design 2010 - 2025