UX & UI Design
UX & UI Design for SPYGAMES
SPYGAMES is a physical games experience in NYC where players jump, climb, throw & dodge their way through challenges in high-tech games rooms.
Responsibilities
My role was to take the vision of the art directors and create:
UX & UI for all the in-venue digital screens, both interactive and informational
Web design for the promotional web page
Web design for the pre- and post-visit experiences
Art for player avatars
Designing the reward system
Design of emails confirming booking and communicating with players
Selected screens from Check In flow






Selected screens from Account Station






Selected screens from Pre Game flow




Post game flow
Motion design by SPYSCAPE
Email design


Let’s make something great!
Click me,
Throw me
© Nat Al-Tahhan, NatAlt Design 2010 - 2025